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Race a variety of vehicles designed for the land, sea and air in realistic environments

Race a variety of vehicles designed for the land, sea and air in realistic environments

Vote: (239 votes)

Program license: Paid

Developer: Ubisoft

Version: 1.0

Works under: Windows

Vote:

Program license

(239 votes)

Paid

Developer

Version

Ubisoft

1.0

Works under:

Windows

Pros

  • Vast map that covers the entire United States and takes almost an hour to cross
  • Huge variety in the amount of vehicles you can control

Cons

  • Lack of variety in the missions and activities available
  • Interchangeable handling between many of the vehicles

The Crew 2 fills a unique niche, translating the open world driving game into the sort of persistent online settings normally reserved for massively multiplayer online role-playing games and shooters like Destiny and The Division. The idea of game as a service models have really taken off in the past few years, but while a number of genres have found traction in the idea of an always on setting, racing fans have largely been left in the dust. Ubisoft took their first venture into the notion of an MMO racing game with The Crew, and they're now building extensively on that formula with its sequel. It takes a lot of the features that fans love, addresses issues players had with the original, and creates a highly polished experience that's designed to grow with the community.

If you've ever dreamed of living out the big, explosive, team-based action-oriented racing you see in the Fast and the Furious franchise, The Crew 2 is the game designed to fill that itch. It's also a game that follows in the footsteps of its predecessor, and it does so in much bigger shoes. Big is the operative word here, with a setting that spans from American coast to coast and encompasses a huge variety of different ecosystems. It offers you the opportunity to not just suit up behind a huge selection of different cars but also take the lead with planes, helicopters, and boats. What it isn't is a game steeped in realism. The opportunity to fill out your wildest fantasies is a huge selling point here, and you can shift between vehicles in the moment, even if that means transitioning into a speedboat while positioned miles in the air.

If it's a game that sells itself on its ability for limitless potential, it's also a reminder that sometimes limits serve a purpose. The Crew 2 offers you a whole lot to do, but it doesn't give you much in the way of guideposts for what you should be doing, doesn't provide you with sufficient rewards for doing the things you choose to do, and doesn't manage to make most of those single activities particularly engaging. The result is an all you can eat buffet that rewards players who are simply looking for a playground. It's a world that goes on without you, and if you have the imagination and interest to engage with the world, you have nearly limitless options. And when you get stuck of entertaining yourself, there are countless races, challenges, and other activities spread throughout the sprawling map. They're all tied together into the same currency of fame, allowing you to unlock new cars, accessories, and other rewards in a non-linear system of progression.

Pros

  • Vast map that covers the entire United States and takes almost an hour to cross
  • Huge variety in the amount of vehicles you can control

Cons

  • Lack of variety in the missions and activities available
  • Interchangeable handling between many of the vehicles